openfl
Version:
A fast, productive library for 2D cross-platform development.
39 lines (20 loc) • 767 B
JavaScript
// Class: swf.exporters.swflite.timeline.Frame
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../../../hxClasses_stub").default;
var $hxEnums = require("./../../../../hxEnums_stub").default;
// Constructor
var Frame = function() {
}
// Meta
Frame.__name__ = "swf.exporters.swflite.timeline.Frame";
Frame.__isInterface__ = false;
Frame.prototype = {
};
Frame.prototype.__class__ = Frame.prototype.constructor = $hxClasses["swf.exporters.swflite.timeline.Frame"] = Frame;
// Init
// Statics
// Export
exports.default = Frame;