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openfl

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A fast, productive library for 2D cross-platform development.

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// Class: swf.exporters.swflite.StaticTextRecord var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this $global.Object.defineProperty(exports, "__esModule", {value: true}); var __map_reserved = {}; // Imports var $hxClasses = require("./../../../hxClasses_stub").default; var $hxEnums = require("./../../../hxEnums_stub").default; // Constructor var StaticTextRecord = function() { } // Meta StaticTextRecord.__name__ = "swf.exporters.swflite.StaticTextRecord"; StaticTextRecord.__isInterface__ = false; StaticTextRecord.prototype = { }; StaticTextRecord.prototype.__class__ = StaticTextRecord.prototype.constructor = $hxClasses["swf.exporters.swflite.StaticTextRecord"] = StaticTextRecord; // Init // Statics // Export exports.default = StaticTextRecord;