openfl
Version:
A fast, productive library for 2D cross-platform development.
88 lines (70 loc) • 2.95 kB
JavaScript
// Class: swf.exporters.swflite.SpriteSymbol
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../../hxClasses_stub").default;
var $hxEnums = require("./../../../hxEnums_stub").default;
var $import = require("./../../../import_stub").default;
var $bind = require("./../../../bind_stub").default;
var $extend = require("./../../../extend_stub").default;
function swf_exporters_swflite_SWFSymbol() {return require("./../../../swf/exporters/swflite/SWFSymbol");}
function swf_exporters_swflite_timeline_SymbolTimeline() {return require("./../../../swf/exporters/swflite/timeline/SymbolTimeline");}
function openfl_display_MovieClip() {return require("./../../../openfl/display/MovieClip");}
function openfl_display_Sprite() {return require("./../../../openfl/display/Sprite");}
function Type() {return require("./../../../Type");}
// Constructor
var SpriteSymbol = function() {
(swf_exporters_swflite_SWFSymbol().default).call(this);
this.frames = [];
}
// Meta
SpriteSymbol.__name__ = "swf.exporters.swflite.SpriteSymbol";
SpriteSymbol.__isInterface__ = false;
SpriteSymbol.__super__ = (swf_exporters_swflite_SWFSymbol().default);
SpriteSymbol.prototype = $extend((swf_exporters_swflite_SWFSymbol().default).prototype, {
__constructor: function(sprite) {
var timeline = new (swf_exporters_swflite_timeline_SymbolTimeline().default)(this.swf,this);
if(((sprite) instanceof (openfl_display_MovieClip().default))) {
var movieClip = sprite;
movieClip.attachTimeline(timeline);
movieClip.set_scale9Grid(this.scale9Grid);
} else {
sprite.set_scale9Grid(this.scale9Grid);
timeline.initializeSprite(sprite);
}
},
__createObject: function(swf1) {
(openfl_display_Sprite().default).__constructor = $bind(this,this.__constructor);
this.swf = swf1;
var symbolType = null;
if(this.className != null) {
symbolType = (Type().default).resolveClass(this.className);
var tmp = symbolType == null;
}
if(symbolType == null && this.baseClassName != null) {
symbolType = (Type().default).resolveClass(this.baseClassName);
var tmp1 = symbolType == null;
}
var sprite = null;
if(symbolType != null) {
sprite = (Type().default).createInstance(symbolType,[]);
} else {
sprite = new (openfl_display_MovieClip().default)();
}
return sprite;
},
__init: function(swf1) {
(openfl_display_Sprite().default).__constructor = $bind(this,this.__constructor);
this.swf = swf1;
},
__initObject: function(swf1,instance) {
this.swf = swf1;
this.__constructor(instance);
}
});
SpriteSymbol.prototype.__class__ = SpriteSymbol.prototype.constructor = $hxClasses["swf.exporters.swflite.SpriteSymbol"] = SpriteSymbol;
// Init
// Statics
// Export
exports.default = SpriteSymbol;