UNPKG

openfl

Version:

A fast, productive library for 2D cross-platform development.

88 lines (70 loc) 2.95 kB
// Class: swf.exporters.swflite.SpriteSymbol var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this $global.Object.defineProperty(exports, "__esModule", {value: true}); var __map_reserved = {}; // Imports var $hxClasses = require("./../../../hxClasses_stub").default; var $hxEnums = require("./../../../hxEnums_stub").default; var $import = require("./../../../import_stub").default; var $bind = require("./../../../bind_stub").default; var $extend = require("./../../../extend_stub").default; function swf_exporters_swflite_SWFSymbol() {return require("./../../../swf/exporters/swflite/SWFSymbol");} function swf_exporters_swflite_timeline_SymbolTimeline() {return require("./../../../swf/exporters/swflite/timeline/SymbolTimeline");} function openfl_display_MovieClip() {return require("./../../../openfl/display/MovieClip");} function openfl_display_Sprite() {return require("./../../../openfl/display/Sprite");} function Type() {return require("./../../../Type");} // Constructor var SpriteSymbol = function() { (swf_exporters_swflite_SWFSymbol().default).call(this); this.frames = []; } // Meta SpriteSymbol.__name__ = "swf.exporters.swflite.SpriteSymbol"; SpriteSymbol.__isInterface__ = false; SpriteSymbol.__super__ = (swf_exporters_swflite_SWFSymbol().default); SpriteSymbol.prototype = $extend((swf_exporters_swflite_SWFSymbol().default).prototype, { __constructor: function(sprite) { var timeline = new (swf_exporters_swflite_timeline_SymbolTimeline().default)(this.swf,this); if(((sprite) instanceof (openfl_display_MovieClip().default))) { var movieClip = sprite; movieClip.attachTimeline(timeline); movieClip.set_scale9Grid(this.scale9Grid); } else { sprite.set_scale9Grid(this.scale9Grid); timeline.initializeSprite(sprite); } }, __createObject: function(swf1) { (openfl_display_Sprite().default).__constructor = $bind(this,this.__constructor); this.swf = swf1; var symbolType = null; if(this.className != null) { symbolType = (Type().default).resolveClass(this.className); var tmp = symbolType == null; } if(symbolType == null && this.baseClassName != null) { symbolType = (Type().default).resolveClass(this.baseClassName); var tmp1 = symbolType == null; } var sprite = null; if(symbolType != null) { sprite = (Type().default).createInstance(symbolType,[]); } else { sprite = new (openfl_display_MovieClip().default)(); } return sprite; }, __init: function(swf1) { (openfl_display_Sprite().default).__constructor = $bind(this,this.__constructor); this.swf = swf1; }, __initObject: function(swf1,instance) { this.swf = swf1; this.__constructor(instance); } }); SpriteSymbol.prototype.__class__ = SpriteSymbol.prototype.constructor = $hxClasses["swf.exporters.swflite.SpriteSymbol"] = SpriteSymbol; // Init // Statics // Export exports.default = SpriteSymbol;