openfl
Version:
A fast, productive library for 2D cross-platform development.
45 lines (27 loc) • 903 B
JavaScript
// Class: swf.exporters.swflite.SWFSymbol
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../../hxClasses_stub").default;
var $hxEnums = require("./../../../hxEnums_stub").default;
// Constructor
var SWFSymbol = function() {
}
// Meta
SWFSymbol.__name__ = "swf.exporters.swflite.SWFSymbol";
SWFSymbol.__isInterface__ = false;
SWFSymbol.prototype = {
__createObject: function(swf1) {
return null;
},
__init: function(swf1) {
},
__initObject: function(swf1,instance) {
}
};
SWFSymbol.prototype.__class__ = SWFSymbol.prototype.constructor = $hxClasses["swf.exporters.swflite.SWFSymbol"] = SWFSymbol;
// Init
// Statics
// Export
exports.default = SWFSymbol;