openfl
Version:
A fast, productive library for 2D cross-platform development.
52 lines (35 loc) • 1.39 kB
JavaScript
// Class: openfl.utils._internal.TouchData
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../../hxClasses_stub").default;
var $hxEnums = require("./../../../hxEnums_stub").default;
var $import = require("./../../../import_stub").default;
function lime_utils_ObjectPool() {return require("./../../../lime/utils/ObjectPool");}
// Constructor
var TouchData = function() {
this.rollOutStack = [];
}
// Meta
TouchData.__name__ = "openfl.utils._internal.TouchData";
TouchData.__isInterface__ = false;
TouchData.prototype = {
reset: function() {
this.touch = null;
this.touchDownTarget = null;
this.touchOverTarget = null;
this.rollOutStack.splice(0,this.rollOutStack.length);
}
};
TouchData.prototype.__class__ = TouchData.prototype.constructor = $hxClasses["openfl.utils._internal.TouchData"] = TouchData;
// Init
// Statics
TouchData.__meta__ = { obj : { SuppressWarnings : ["checkstyle:FieldDocComment"]}, fields : { touch : { SuppressWarnings : ["checkstyle:Dynamic"]}}}
TouchData.__pool = new (lime_utils_ObjectPool().default)(function() {
return new TouchData();
},function(data) {
data.reset();
})
// Export
exports.default = TouchData;