openfl
Version:
A fast, productive library for 2D cross-platform development.
38 lines (20 loc) • 861 B
JavaScript
// Class: openfl.utils._internal.NullUtils
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../../hxClasses_stub").default;
var $hxEnums = require("./../../../hxEnums_stub").default;
// Constructor
var NullUtils = function(){}
// Meta
NullUtils.__name__ = "openfl.utils._internal.NullUtils";
NullUtils.__isInterface__ = false;
NullUtils.prototype = {
};
NullUtils.prototype.__class__ = NullUtils.prototype.constructor = $hxClasses["openfl.utils._internal.NullUtils"] = NullUtils;
// Init
// Statics
NullUtils.__meta__ = { obj : { SuppressWarnings : ["checkstyle:FieldDocComment"]}}
// Export
exports.default = NullUtils;