openfl
Version:
A fast, productive library for 2D cross-platform development.
41 lines (23 loc) • 1 kB
JavaScript
// Class: openfl.system.SecurityDomain
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../hxClasses_stub").default;
var $hxEnums = require("./../../hxEnums_stub").default;
var $import = require("./../../import_stub").default;
// Constructor
var SecurityDomain = function() {
}
// Meta
SecurityDomain.__name__ = "openfl.system.SecurityDomain";
SecurityDomain.__isInterface__ = false;
SecurityDomain.prototype = {
};
SecurityDomain.prototype.__class__ = SecurityDomain.prototype.constructor = $hxClasses["openfl.system.SecurityDomain"] = SecurityDomain;
// Init
// Statics
SecurityDomain.__meta__ = { obj : { SuppressWarnings : ["checkstyle:UnnecessaryConstructor"]}}
SecurityDomain.currentDomain = new SecurityDomain()
// Export
exports.default = SecurityDomain;