openfl
Version:
A fast, productive library for 2D cross-platform development.
41 lines (22 loc) • 802 B
JavaScript
// Class: openfl.net.Responder
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../hxClasses_stub").default;
var $hxEnums = require("./../../hxEnums_stub").default;
// Constructor
var Responder = function(result,status) {
this.__result = result;
this.__status = status;
}
// Meta
Responder.__name__ = "openfl.net.Responder";
Responder.__isInterface__ = false;
Responder.prototype = {
};
Responder.prototype.__class__ = Responder.prototype.constructor = $hxClasses["openfl.net.Responder"] = Responder;
// Init
// Statics
// Export
exports.default = Responder;