openfl
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A fast, productive library for 2D cross-platform development.
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JavaScript
// Class: openfl.events.TouchEvent
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../hxClasses_stub").default;
var $hxEnums = require("./../../hxEnums_stub").default;
var $import = require("./../../import_stub").default;
var $extend = require("./../../extend_stub").default;
function openfl_events_Event() {return require("./../../openfl/events/Event");}
// Constructor
var TouchEvent = function(type,bubbles,cancelable,touchPointID,isPrimaryTouchPoint,localX,localY,sizeX,sizeY,pressure,relatedObject,ctrlKey,altKey,shiftKey,commandKey,controlKey,timestamp,touchIntent,samples,isTouchPointCanceled) {
if(isTouchPointCanceled == null) {
isTouchPointCanceled = false;
}
if(timestamp == null) {
timestamp = 0;
}
if(controlKey == null) {
controlKey = false;
}
if(commandKey == null) {
commandKey = false;
}
if(shiftKey == null) {
shiftKey = false;
}
if(altKey == null) {
altKey = false;
}
if(ctrlKey == null) {
ctrlKey = false;
}
if(pressure == null) {
pressure = 0;
}
if(sizeY == null) {
sizeY = 0;
}
if(sizeX == null) {
sizeX = 0;
}
if(localY == null) {
localY = 0;
}
if(localX == null) {
localX = 0;
}
if(isPrimaryTouchPoint == null) {
isPrimaryTouchPoint = false;
}
if(touchPointID == null) {
touchPointID = 0;
}
if(cancelable == null) {
cancelable = false;
}
if(bubbles == null) {
bubbles = true;
}
(openfl_events_Event().default).call(this,type,bubbles,cancelable);
this.touchPointID = touchPointID;
this.isPrimaryTouchPoint = isPrimaryTouchPoint;
this.localX = localX;
this.localY = localY;
this.sizeX = sizeX;
this.sizeY = sizeY;
this.pressure = pressure;
this.relatedObject = relatedObject;
this.ctrlKey = ctrlKey;
this.altKey = altKey;
this.shiftKey = shiftKey;
this.commandKey = commandKey;
this.controlKey = controlKey;
this.stageX = NaN;
this.stageY = NaN;
this.__updateAfterEventFlag = false;
}
// Meta
TouchEvent.__name__ = "openfl.events.TouchEvent";
TouchEvent.__isInterface__ = false;
TouchEvent.__super__ = (openfl_events_Event().default);
TouchEvent.prototype = $extend((openfl_events_Event().default).prototype, {
clone: function() {
var event = new TouchEvent(this.type,this.bubbles,this.cancelable,this.touchPointID,this.isPrimaryTouchPoint,this.localX,this.localY,this.sizeX,this.sizeY,this.pressure,this.relatedObject,this.ctrlKey,this.altKey,this.shiftKey,this.commandKey,this.controlKey);
event.target = this.target;
event.currentTarget = this.currentTarget;
event.eventPhase = this.eventPhase;
return event;
},
toString: function() {
return this.__formatToString("TouchEvent",["type","bubbles","cancelable","touchPointID","isPrimaryTouchPoint","localX","localY","sizeX","sizeY","pressure","relatedObject","ctrlKey","altKey","shiftKey","commandKey","controlKey"]);
},
updateAfterEvent: function() {
this.__updateAfterEventFlag = true;
},
__init: function() {
(openfl_events_Event().default).prototype.__init.call(this);
this.touchPointID = 0;
this.isPrimaryTouchPoint = false;
this.localX = 0;
this.localY = 0;
this.sizeX = 0;
this.sizeY = 0;
this.pressure = 0;
this.relatedObject = null;
this.ctrlKey = false;
this.altKey = false;
this.shiftKey = false;
this.commandKey = false;
this.controlKey = false;
this.stageX = NaN;
this.stageY = NaN;
this.__updateAfterEventFlag = false;
}
});
TouchEvent.prototype.__class__ = TouchEvent.prototype.constructor = $hxClasses["openfl.events.TouchEvent"] = TouchEvent;
// Init
// Statics
TouchEvent.__create = function(type,touch,stageX,stageY,local,target) {
var evt = new TouchEvent(type,true,false,0,true,local.x,local.y,1,1,1);
evt.stageX = stageX;
evt.stageY = stageY;
evt.target = target;
return evt;
}
TouchEvent.__meta__ = { fields : { delta : { SuppressWarnings : ["checkstyle:FieldDocComment"]}}}
TouchEvent.TOUCH_BEGIN = "touchBegin"
TouchEvent.TOUCH_END = "touchEnd"
TouchEvent.TOUCH_MOVE = "touchMove"
TouchEvent.TOUCH_OUT = "touchOut"
TouchEvent.TOUCH_OVER = "touchOver"
TouchEvent.TOUCH_ROLL_OUT = "touchRollOut"
TouchEvent.TOUCH_ROLL_OVER = "touchRollOver"
TouchEvent.TOUCH_TAP = "touchTap"
// Export
exports.default = TouchEvent;