openfl
Version:
A fast, productive library for 2D cross-platform development.
57 lines (40 loc) • 1.87 kB
JavaScript
// Class: openfl.events.ServerSocketConnectEvent
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../hxClasses_stub").default;
var $hxEnums = require("./../../hxEnums_stub").default;
var $import = require("./../../import_stub").default;
var $extend = require("./../../extend_stub").default;
function openfl_events_Event() {return require("./../../openfl/events/Event");}
function Std() {return require("./../../Std");}
// Constructor
var ServerSocketConnectEvent = function(type,bubbles,cancelable,socket) {
if(cancelable == null) {
cancelable = false;
}
if(bubbles == null) {
bubbles = false;
}
(openfl_events_Event().default).call(this,type,bubbles,cancelable);
this.socket = socket;
}
// Meta
ServerSocketConnectEvent.__name__ = "openfl.events.ServerSocketConnectEvent";
ServerSocketConnectEvent.__isInterface__ = false;
ServerSocketConnectEvent.__super__ = (openfl_events_Event().default);
ServerSocketConnectEvent.prototype = $extend((openfl_events_Event().default).prototype, {
clone: function() {
return new ServerSocketConnectEvent(this.type,this.bubbles,this.cancelable,this.socket);
},
toString: function() {
return "[ServerSocketConnectEvent type=" + this.type + " bubbles=" + this.type + " cancelable=" + (Std().default).string(this.cancelable) + " socket=" + (Std().default).string(this.socket) + "]";
}
});
ServerSocketConnectEvent.prototype.__class__ = ServerSocketConnectEvent.prototype.constructor = $hxClasses["openfl.events.ServerSocketConnectEvent"] = ServerSocketConnectEvent;
// Init
// Statics
ServerSocketConnectEvent.CONNECT = "connect"
// Export
exports.default = ServerSocketConnectEvent;