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openfl

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A fast, productive library for 2D cross-platform development.

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// Class: openfl.events.IEventDispatcher var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this $global.Object.defineProperty(exports, "__esModule", {value: true}); var __map_reserved = {}; // Imports var $hxClasses = require("./../../hxClasses_stub").default; var $hxEnums = require("./../../hxEnums_stub").default; // Constructor var IEventDispatcher = function() {} // Meta IEventDispatcher.__name__ = "openfl.events.IEventDispatcher"; IEventDispatcher.__isInterface__ = true; IEventDispatcher.prototype = { }; IEventDispatcher.prototype.__class__ = IEventDispatcher.prototype.constructor = $hxClasses["openfl.events.IEventDispatcher"] = IEventDispatcher; // Init // Statics // Export exports.default = IEventDispatcher;