openfl
Version:
A fast, productive library for 2D cross-platform development.
67 lines (49 loc) • 3.45 kB
JavaScript
// Class: openfl.display3D._internal.assembler.SamplerMap
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../../../hxClasses_stub").default;
var $hxEnums = require("./../../../../hxEnums_stub").default;
var $import = require("./../../../../import_stub").default;
function haxe_ds_StringMap() {return require("./../../../../haxe/ds/StringMap");}
function openfl_display3D__$internal_assembler_Sampler() {return require("./../../../../openfl/display3D/_internal/assembler/Sampler");}
// Constructor
var SamplerMap = function(){}
// Meta
SamplerMap.__name__ = "openfl.display3D._internal.assembler.SamplerMap";
SamplerMap.__isInterface__ = false;
SamplerMap.prototype = {
};
SamplerMap.prototype.__class__ = SamplerMap.prototype.constructor = $hxClasses["openfl.display3D._internal.assembler.SamplerMap"] = SamplerMap;
// Init
// Statics
SamplerMap.get_map = function() {
if(SamplerMap._map == null) {
SamplerMap._map = new (haxe_ds_StringMap().default)();
SamplerMap._map.set("rgba",new (openfl_display3D__$internal_assembler_Sampler().default)(8,15,0));
SamplerMap._map.set("rg",new (openfl_display3D__$internal_assembler_Sampler().default)(8,15,5));
SamplerMap._map.set("r",new (openfl_display3D__$internal_assembler_Sampler().default)(8,15,4));
SamplerMap._map.set("compressed",new (openfl_display3D__$internal_assembler_Sampler().default)(8,15,1));
SamplerMap._map.set("compressed_alpha",new (openfl_display3D__$internal_assembler_Sampler().default)(8,15,2));
SamplerMap._map.set("dxt1",new (openfl_display3D__$internal_assembler_Sampler().default)(8,15,1));
SamplerMap._map.set("dxt5",new (openfl_display3D__$internal_assembler_Sampler().default)(8,15,2));
SamplerMap._map.set("2d",new (openfl_display3D__$internal_assembler_Sampler().default)(12,15,0));
SamplerMap._map.set("cube",new (openfl_display3D__$internal_assembler_Sampler().default)(12,15,1));
SamplerMap._map.set("3d",new (openfl_display3D__$internal_assembler_Sampler().default)(12,15,2));
SamplerMap._map.set("centroid",new (openfl_display3D__$internal_assembler_Sampler().default)(16,1,1));
SamplerMap._map.set("ignoresampler",new (openfl_display3D__$internal_assembler_Sampler().default)(16,4,4));
SamplerMap._map.set("clamp",new (openfl_display3D__$internal_assembler_Sampler().default)(20,15,0));
SamplerMap._map.set("repeat",new (openfl_display3D__$internal_assembler_Sampler().default)(20,15,1));
SamplerMap._map.set("wrap",new (openfl_display3D__$internal_assembler_Sampler().default)(20,15,1));
SamplerMap._map.set("nomip",new (openfl_display3D__$internal_assembler_Sampler().default)(24,15,0));
SamplerMap._map.set("mipnone",new (openfl_display3D__$internal_assembler_Sampler().default)(24,15,0));
SamplerMap._map.set("mipnearest",new (openfl_display3D__$internal_assembler_Sampler().default)(24,15,1));
SamplerMap._map.set("miplinear",new (openfl_display3D__$internal_assembler_Sampler().default)(24,15,2));
SamplerMap._map.set("nearest",new (openfl_display3D__$internal_assembler_Sampler().default)(28,15,0));
SamplerMap._map.set("linear",new (openfl_display3D__$internal_assembler_Sampler().default)(28,15,1));
}
return SamplerMap._map;
}
// Export
exports.default = SamplerMap;