openfl
Version:
A fast, productive library for 2D cross-platform development.
42 lines (23 loc) • 884 B
JavaScript
// Class: openfl.display3D._internal.assembler.Sampler
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../../../hxClasses_stub").default;
var $hxEnums = require("./../../../../hxEnums_stub").default;
// Constructor
var Sampler = function(shift,mask,value) {
this.shift = shift;
this.mask = mask;
this.value = value;
}
// Meta
Sampler.__name__ = "openfl.display3D._internal.assembler.Sampler";
Sampler.__isInterface__ = false;
Sampler.prototype = {
};
Sampler.prototype.__class__ = Sampler.prototype.constructor = $hxClasses["openfl.display3D._internal.assembler.Sampler"] = Sampler;
// Init
// Statics
// Export
exports.default = Sampler;