openfl
Version:
A fast, productive library for 2D cross-platform development.
39 lines (20 loc) • 785 B
JavaScript
// Class: openfl.display3D._internal.assembler.Flags
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../../../hxClasses_stub").default;
var $hxEnums = require("./../../../../hxEnums_stub").default;
// Constructor
var Flags = function() {
}
// Meta
Flags.__name__ = "openfl.display3D._internal.assembler.Flags";
Flags.__isInterface__ = false;
Flags.prototype = {
};
Flags.prototype.__class__ = Flags.prototype.constructor = $hxClasses["openfl.display3D._internal.assembler.Flags"] = Flags;
// Init
// Statics
// Export
exports.default = Flags;