openfl
Version:
A fast, productive library for 2D cross-platform development.
50 lines (32 loc) • 1.26 kB
JavaScript
// Class: openfl.display._internal._DrawCommandReader.DrawQuadsView_Impl_
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../../../hxClasses_stub").default;
var $hxEnums = require("./../../../../hxEnums_stub").default;
// Constructor
var DrawQuadsView_Impl_ = function(){}
// Meta
DrawQuadsView_Impl_.__name__ = "openfl.display._internal._DrawCommandReader.DrawQuadsView_Impl_";
DrawQuadsView_Impl_.__isInterface__ = false;
DrawQuadsView_Impl_.prototype = {
};
DrawQuadsView_Impl_.prototype.__class__ = DrawQuadsView_Impl_.prototype.constructor = $hxClasses["openfl.display._internal._DrawCommandReader.DrawQuadsView_Impl_"] = DrawQuadsView_Impl_;
// Init
// Statics
DrawQuadsView_Impl_._new = function(d) {
var this1 = d;
return this1;
}
DrawQuadsView_Impl_.get_rects = function(this1) {
return this1.obj(0);
}
DrawQuadsView_Impl_.get_indices = function(this1) {
return this1.obj(1);
}
DrawQuadsView_Impl_.get_transforms = function(this1) {
return this1.obj(2);
}
// Export
exports.default = DrawQuadsView_Impl_;