openfl
Version:
A fast, productive library for 2D cross-platform development.
38 lines (19 loc) • 840 B
JavaScript
// Class: openfl.display._internal.IDisplayObject
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../../hxClasses_stub").default;
var $hxEnums = require("./../../../hxEnums_stub").default;
// Constructor
var IDisplayObject = function() {}
// Meta
IDisplayObject.__name__ = "openfl.display._internal.IDisplayObject";
IDisplayObject.__isInterface__ = true;
IDisplayObject.prototype = {
};
IDisplayObject.prototype.__class__ = IDisplayObject.prototype.constructor = $hxClasses["openfl.display._internal.IDisplayObject"] = IDisplayObject;
// Init
// Statics
// Export
exports.default = IDisplayObject;