openfl
Version:
A fast, productive library for 2D cross-platform development.
52 lines (33 loc) • 1.34 kB
JavaScript
// Class: openfl.display.GraphicsSolidFill
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../hxClasses_stub").default;
var $hxEnums = require("./../../hxEnums_stub").default;
function openfl_display_IGraphicsFill() {return require("./../../openfl/display/IGraphicsFill");}
function openfl_display_IGraphicsData() {return require("./../../openfl/display/IGraphicsData");}
// Constructor
var GraphicsSolidFill = function(color,alpha) {
if(alpha == null) {
alpha = 1;
}
if(color == null) {
color = 0;
}
this.alpha = alpha;
this.color = color;
this.__graphicsDataType = 1;
this.__graphicsFillType = 0;
}
// Meta
GraphicsSolidFill.__name__ = "openfl.display.GraphicsSolidFill";
GraphicsSolidFill.__isInterface__ = false;
GraphicsSolidFill.__interfaces__ = [(openfl_display_IGraphicsFill().default),(openfl_display_IGraphicsData().default)];
GraphicsSolidFill.prototype = {
};
GraphicsSolidFill.prototype.__class__ = GraphicsSolidFill.prototype.constructor = $hxClasses["openfl.display.GraphicsSolidFill"] = GraphicsSolidFill;
// Init
// Statics
// Export
exports.default = GraphicsSolidFill;