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openfl

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A fast, productive library for 2D cross-platform development.

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// Class: openfl.display.GraphicsPath var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this $global.Object.defineProperty(exports, "__esModule", {value: true}); var __map_reserved = {}; // Imports var $hxClasses = require("./../../hxClasses_stub").default; var $hxEnums = require("./../../hxEnums_stub").default; var $import = require("./../../import_stub").default; function openfl_display_IGraphicsPath() {return require("./../../openfl/display/IGraphicsPath");} function openfl_display_IGraphicsData() {return require("./../../openfl/display/IGraphicsData");} function openfl__$Vector_Vector_$Impl_$() {return require("./../../openfl/_Vector/Vector_Impl_");} // Constructor var GraphicsPath = function(commands,data,winding) { if(winding == null) { winding = "evenOdd"; } this.commands = commands; this.data = data; this.winding = winding; this.__graphicsDataType = 3; } // Meta GraphicsPath.__name__ = "openfl.display.GraphicsPath"; GraphicsPath.__isInterface__ = false; GraphicsPath.__interfaces__ = [(openfl_display_IGraphicsPath().default),(openfl_display_IGraphicsData().default)]; GraphicsPath.prototype = { cubicCurveTo: function(controlX1,controlY1,controlX2,controlY2,anchorX,anchorY) { if(this.commands == null) { this.commands = (openfl__$Vector_Vector_$Impl_$().default)._new(); } if(this.data == null) { this.data = (openfl__$Vector_Vector_$Impl_$().default)._new(); } (openfl__$Vector_Vector_$Impl_$().default).push(this.commands,6); (openfl__$Vector_Vector_$Impl_$().default).push(this.data,controlX1); (openfl__$Vector_Vector_$Impl_$().default).push(this.data,controlY1); (openfl__$Vector_Vector_$Impl_$().default).push(this.data,controlX2); (openfl__$Vector_Vector_$Impl_$().default).push(this.data,controlY2); (openfl__$Vector_Vector_$Impl_$().default).push(this.data,anchorX); (openfl__$Vector_Vector_$Impl_$().default).push(this.data,anchorY); }, curveTo: function(controlX,controlY,anchorX,anchorY) { if(this.commands == null) { this.commands = (openfl__$Vector_Vector_$Impl_$().default)._new(); } if(this.data == null) { this.data = (openfl__$Vector_Vector_$Impl_$().default)._new(); } (openfl__$Vector_Vector_$Impl_$().default).push(this.commands,3); (openfl__$Vector_Vector_$Impl_$().default).push(this.data,controlX); (openfl__$Vector_Vector_$Impl_$().default).push(this.data,controlY); (openfl__$Vector_Vector_$Impl_$().default).push(this.data,anchorX); (openfl__$Vector_Vector_$Impl_$().default).push(this.data,anchorY); }, lineTo: function(x,y) { if(this.commands == null) { this.commands = (openfl__$Vector_Vector_$Impl_$().default)._new(); } if(this.data == null) { this.data = (openfl__$Vector_Vector_$Impl_$().default)._new(); } (openfl__$Vector_Vector_$Impl_$().default).push(this.commands,2); (openfl__$Vector_Vector_$Impl_$().default).push(this.data,x); (openfl__$Vector_Vector_$Impl_$().default).push(this.data,y); }, moveTo: function(x,y) { if(this.commands == null) { this.commands = (openfl__$Vector_Vector_$Impl_$().default)._new(); } if(this.data == null) { this.data = (openfl__$Vector_Vector_$Impl_$().default)._new(); } (openfl__$Vector_Vector_$Impl_$().default).push(this.commands,1); (openfl__$Vector_Vector_$Impl_$().default).push(this.data,x); (openfl__$Vector_Vector_$Impl_$().default).push(this.data,y); }, wideLineTo: function(x,y) { if(this.commands == null) { this.commands = (openfl__$Vector_Vector_$Impl_$().default)._new(); } if(this.data == null) { this.data = (openfl__$Vector_Vector_$Impl_$().default)._new(); } (openfl__$Vector_Vector_$Impl_$().default).push(this.commands,2); (openfl__$Vector_Vector_$Impl_$().default).push(this.data,x); (openfl__$Vector_Vector_$Impl_$().default).push(this.data,y); }, wideMoveTo: function(x,y) { if(this.commands == null) { this.commands = (openfl__$Vector_Vector_$Impl_$().default)._new(); } if(this.data == null) { this.data = (openfl__$Vector_Vector_$Impl_$().default)._new(); } (openfl__$Vector_Vector_$Impl_$().default).push(this.commands,1); (openfl__$Vector_Vector_$Impl_$().default).push(this.data,x); (openfl__$Vector_Vector_$Impl_$().default).push(this.data,y); }, __drawCircle: function(x,y,radius) { this.__drawRoundRect(x - radius,y - radius,radius * 2,radius * 2,radius * 2,radius * 2); }, __drawEllipse: function(x,y,width,height) { this.__drawRoundRect(x,y,width,height,width,height); }, __drawRect: function(x,y,width,height) { this.moveTo(x,y); this.lineTo(x + width,y); this.lineTo(x + width,y + height); this.lineTo(x,y + height); this.lineTo(x,y); }, __drawRoundRect: function(x,y,width,height,ellipseWidth,ellipseHeight) { ellipseWidth *= 0.5; ellipseHeight *= 0.5; if(ellipseWidth > width / 2) { ellipseWidth = width / 2; } if(ellipseHeight > height / 2) { ellipseHeight = height / 2; } var xe = x + width; var ye = y + height; var cx1 = -ellipseWidth + ellipseWidth * 0.70710678118654752440084436210485; var cx2 = -ellipseWidth + ellipseWidth * 0.4142135623730950488016887242097; var cy1 = -ellipseHeight + ellipseHeight * 0.70710678118654752440084436210485; var cy2 = -ellipseHeight + ellipseHeight * 0.4142135623730950488016887242097; this.moveTo(xe,ye - ellipseHeight); this.curveTo(xe,ye + cy2,xe + cx1,ye + cy1); this.curveTo(xe + cx2,ye,xe - ellipseWidth,ye); this.lineTo(x + ellipseWidth,ye); this.curveTo(x - cx2,ye,x - cx1,ye + cy1); this.curveTo(x,ye + cy2,x,ye - ellipseHeight); this.lineTo(x,y + ellipseHeight); this.curveTo(x,y - cy2,x - cx1,y - cy1); this.curveTo(x - cx2,y,x + ellipseWidth,y); this.lineTo(xe - ellipseWidth,y); this.curveTo(xe + cx2,y,xe + cx1,y - cy1); this.curveTo(xe,y - cy2,xe,y + ellipseHeight); this.lineTo(xe,ye - ellipseHeight); } }; GraphicsPath.prototype.__class__ = GraphicsPath.prototype.constructor = $hxClasses["openfl.display.GraphicsPath"] = GraphicsPath; // Init // Statics GraphicsPath.SIN45 = 0.70710678118654752440084436210485 GraphicsPath.TAN22 = 0.4142135623730950488016887242097 // Export exports.default = GraphicsPath;