openfl
Version:
A fast, productive library for 2D cross-platform development.
51 lines (34 loc) • 1.65 kB
JavaScript
// Class: openfl.display.AVM1Movie
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../hxClasses_stub").default;
var $hxEnums = require("./../../hxEnums_stub").default;
var $import = require("./../../import_stub").default;
var $extend = require("./../../extend_stub").default;
function openfl_display_DisplayObject() {return require("./../../openfl/display/DisplayObject");}
function js__$Boot_HaxeError() {return require("./../../js/_Boot/HaxeError");}
function openfl_errors_ArgumentError() {return require("./../../openfl/errors/ArgumentError");}
// Constructor
var AVM1Movie = function() {
(openfl_display_DisplayObject().default).call(this);
throw new (js__$Boot_HaxeError().default)(new (openfl_errors_ArgumentError().default)("Error #2012: AVM1Movie$ class cannot be instantiated."));
}
// Meta
AVM1Movie.__name__ = "openfl.display.AVM1Movie";
AVM1Movie.__isInterface__ = false;
AVM1Movie.__super__ = (openfl_display_DisplayObject().default);
AVM1Movie.prototype = $extend((openfl_display_DisplayObject().default).prototype, {
addCallback: function(functionName,closure) {
},
call: function(functionName,p1,p2,p3,p4,p5) {
return null;
}
});
AVM1Movie.prototype.__class__ = AVM1Movie.prototype.constructor = $hxClasses["openfl.display.AVM1Movie"] = AVM1Movie;
// Init
// Statics
AVM1Movie.__meta__ = { obj : { SuppressWarnings : ["checkstyle:Dynamic"]}}
// Export
exports.default = AVM1Movie;