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openfl

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A fast, productive library for 2D cross-platform development.

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// Enum: lime.utils.CompressionAlgorithm var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this $global.Object.defineProperty(exports, "__esModule", {value: true}); // Imports var $estr = require("./../../estr_stub").default; var $hxEnums = require("./../../hxEnums_stub").default; // Definition var CompressionAlgorithm = $hxEnums["lime.utils.CompressionAlgorithm"] = { __ename__ : "lime.utils.CompressionAlgorithm", __constructs__ : ["DEFLATE","GZIP","LZMA","ZLIB"] ,ZLIB: {_hx_index:3,__enum__:"lime.utils.CompressionAlgorithm",toString:$estr} ,LZMA: {_hx_index:2,__enum__:"lime.utils.CompressionAlgorithm",toString:$estr} ,GZIP: {_hx_index:1,__enum__:"lime.utils.CompressionAlgorithm",toString:$estr} ,DEFLATE: {_hx_index:0,__enum__:"lime.utils.CompressionAlgorithm",toString:$estr} }; exports.default = CompressionAlgorithm;