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openfl

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A fast, productive library for 2D cross-platform development.

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// Class: lime.text.harfbuzz._HBFTFont.HBFTFont_Impl_ var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this $global.Object.defineProperty(exports, "__esModule", {value: true}); var __map_reserved = {}; // Imports var $hxClasses = require("./../../../../hxClasses_stub").default; var $hxEnums = require("./../../../../hxEnums_stub").default; // Constructor var HBFTFont_Impl_ = function(){} // Meta HBFTFont_Impl_.__name__ = "lime.text.harfbuzz._HBFTFont.HBFTFont_Impl_"; HBFTFont_Impl_.__isInterface__ = false; HBFTFont_Impl_.prototype = { }; HBFTFont_Impl_.prototype.__class__ = HBFTFont_Impl_.prototype.constructor = $hxClasses["lime.text.harfbuzz._HBFTFont.HBFTFont_Impl_"] = HBFTFont_Impl_; // Init // Statics HBFTFont_Impl_._new = function(font) { var this1; if(font.src != null) { this1 = null; } else { this1 = null; } return this1; } HBFTFont_Impl_.get_loadFlags = function(this1) { return 0; } HBFTFont_Impl_.set_loadFlags = function(this1,value) { return value; } // Export exports.default = HBFTFont_Impl_;