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openfl

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A fast, productive library for 2D cross-platform development.

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// Class: lime.text.harfbuzz.HB var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this $global.Object.defineProperty(exports, "__esModule", {value: true}); var __map_reserved = {}; // Imports var $hxClasses = require("./../../../hxClasses_stub").default; var $hxEnums = require("./../../../hxEnums_stub").default; // Constructor var HB = function(){} // Meta HB.__name__ = "lime.text.harfbuzz.HB"; HB.__isInterface__ = false; HB.prototype = { }; HB.prototype.__class__ = HB.prototype.constructor = $hxClasses["lime.text.harfbuzz.HB"] = HB; // Init // Statics HB.shape = function(font,buffer,features) { } // Export exports.default = HB;