openfl
Version:
A fast, productive library for 2D cross-platform development.
43 lines (24 loc) • 910 B
JavaScript
// Class: lime.system.DisplayMode
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../hxClasses_stub").default;
var $hxEnums = require("./../../hxEnums_stub").default;
// Constructor
var DisplayMode = function(width,height,refreshRate,pixelFormat) {
this.width = width;
this.height = height;
this.refreshRate = refreshRate;
this.pixelFormat = pixelFormat;
}
// Meta
DisplayMode.__name__ = "lime.system.DisplayMode";
DisplayMode.__isInterface__ = false;
DisplayMode.prototype = {
};
DisplayMode.prototype.__class__ = DisplayMode.prototype.constructor = $hxClasses["lime.system.DisplayMode"] = DisplayMode;
// Init
// Statics
// Export
exports.default = DisplayMode;