openfl
Version:
A fast, productive library for 2D cross-platform development.
39 lines (20 loc) • 720 B
JavaScript
// Class: lime.system.Display
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../hxClasses_stub").default;
var $hxEnums = require("./../../hxEnums_stub").default;
// Constructor
var Display = function() {
}
// Meta
Display.__name__ = "lime.system.Display";
Display.__isInterface__ = false;
Display.prototype = {
};
Display.prototype.__class__ = Display.prototype.constructor = $hxClasses["lime.system.Display"] = Display;
// Init
// Statics
// Export
exports.default = Display;