openfl
Version:
A fast, productive library for 2D cross-platform development.
71 lines (55 loc) • 1.4 kB
JavaScript
// Class: lime.system.CFFI
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../hxClasses_stub").default;
var $hxEnums = require("./../../hxEnums_stub").default;
var $import = require("./../../import_stub").default;
function Reflect() {return require("./../../Reflect");}
// Constructor
var CFFI = function(){}
// Meta
CFFI.__name__ = "lime.system.CFFI";
CFFI.__isInterface__ = false;
CFFI.prototype = {
};
CFFI.prototype.__class__ = CFFI.prototype.constructor = $hxClasses["lime.system.CFFI"] = CFFI;
// Init
{
CFFI.available = false;
CFFI.enabled = false;
};
// Statics
CFFI.load = function(library,method,args,lazy) {
if(lazy == null) {
lazy = false;
}
if(args == null) {
args = 0;
}
if(!CFFI.enabled) {
return (Reflect().default).makeVarArgs(function(__) {
return { };
});
}
var result = null;
return result;
}
CFFI.stringValue = function(value) {
return value;
}
CFFI.__findNDLLFolder = function() {
return "";
}
CFFI.__loaderTrace = function(message) {
}
CFFI.__sysName = function() {
return null;
}
CFFI.__tryLoad = function(name,library,func,args) {
return null;
}
CFFI.__moduleNames = null
// Export
exports.default = CFFI;