openfl
Version:
A fast, productive library for 2D cross-platform development.
44 lines (25 loc) • 909 B
JavaScript
// Class: lime.net.HTTPRequestHeader
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../hxClasses_stub").default;
var $hxEnums = require("./../../hxEnums_stub").default;
// Constructor
var HTTPRequestHeader = function(name,value) {
if(value == null) {
value = "";
}
this.name = name;
this.value = value;
}
// Meta
HTTPRequestHeader.__name__ = "lime.net.HTTPRequestHeader";
HTTPRequestHeader.__isInterface__ = false;
HTTPRequestHeader.prototype = {
};
HTTPRequestHeader.prototype.__class__ = HTTPRequestHeader.prototype.constructor = $hxClasses["lime.net.HTTPRequestHeader"] = HTTPRequestHeader;
// Init
// Statics
// Export
exports.default = HTTPRequestHeader;