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openfl

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A fast, productive library for 2D cross-platform development.

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// Class: lime.media.FlashAudioContext var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this $global.Object.defineProperty(exports, "__esModule", {value: true}); var __map_reserved = {}; // Imports var $hxClasses = require("./../../hxClasses_stub").default; var $hxEnums = require("./../../hxEnums_stub").default; // Constructor var FlashAudioContext = function() { } // Meta FlashAudioContext.__name__ = "lime.media.FlashAudioContext"; FlashAudioContext.__isInterface__ = false; FlashAudioContext.prototype = { createBuffer: function(stream,context) { return null; }, getBytesLoaded: function(buffer) { return 0; }, getBytesTotal: function(buffer) { return 0; }, getID3: function(buffer) { return null; }, getIsBuffering: function(buffer) { return false; }, getIsURLInaccessible: function(buffer) { return false; }, getLength: function(buffer) { return 0; }, getURL: function(buffer) { return null; }, close: function(buffer) { }, extract: function(buffer,target,length,startPosition) { if(startPosition == null) { startPosition = -1; } return 0; }, load: function(buffer,stream,context) { }, loadCompressedDataFromByteArray: function(buffer,bytes,bytesLength) { }, loadPCMFromByteArray: function(buffer,bytes,samples,format,stereo,sampleRate) { if(sampleRate == null) { sampleRate = 44100; } if(stereo == null) { stereo = true; } }, play: function(buffer,startTime,loops,sndTransform) { if(loops == null) { loops = 0; } if(startTime == null) { startTime = 0; } return null; } }; FlashAudioContext.prototype.__class__ = FlashAudioContext.prototype.constructor = $hxClasses["lime.media.FlashAudioContext"] = FlashAudioContext; // Init // Statics // Export exports.default = FlashAudioContext;