openfl
Version:
A fast, productive library for 2D cross-platform development.
202 lines (185 loc) • 6.21 kB
JavaScript
// Class: lime.math._RGBA.RGBA_Impl_
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../../hxClasses_stub").default;
var $hxEnums = require("./../../../hxEnums_stub").default;
var $import = require("./../../../import_stub").default;
// Constructor
var RGBA_Impl_ = function(){}
// Meta
RGBA_Impl_.__name__ = "lime.math._RGBA.RGBA_Impl_";
RGBA_Impl_.__isInterface__ = false;
RGBA_Impl_.prototype = {
};
RGBA_Impl_.prototype.__class__ = RGBA_Impl_.prototype.constructor = $hxClasses["lime.math._RGBA.RGBA_Impl_"] = RGBA_Impl_;
// Init
{
var array = null;
var view = null;
var buffer = null;
var len = null;
var this1 = new Uint32Array(256);
RGBA_Impl_.__alpha16 = this1;
var _g = 0;
while(_g < 256) {
var i = _g++;
RGBA_Impl_.__alpha16[i] = Math.ceil(i * 257.003921568627447);
}
var array1 = null;
var view1 = null;
var buffer1 = null;
var len1 = null;
var this2 = new Uint8Array(511);
RGBA_Impl_.__clamp = this2;
var _g1 = 0;
while(_g1 < 255) {
var i1 = _g1++;
RGBA_Impl_.__clamp[i1] = i1;
}
var _g2 = 255;
var _g3 = 511;
while(_g2 < _g3) {
var i2 = _g2++;
RGBA_Impl_.__clamp[i2] = 255;
}
};
// Statics
RGBA_Impl_._new = function(rgba) {
if(rgba == null) {
rgba = 0;
}
var this1 = rgba;
return this1;
}
RGBA_Impl_.create = function(r,g,b,a) {
var this1 = 0;
var rgba = this1;
rgba = (r & 255) << 24 | (g & 255) << 16 | (b & 255) << 8 | a & 255;
return rgba;
}
RGBA_Impl_.multiplyAlpha = function(this1) {
if((this1 & 255) == 0) {
if(this1 != 0) {
this1 = 0;
}
} else if((this1 & 255) != 255) {
RGBA_Impl_.a16 = RGBA_Impl_.__alpha16[this1 & 255];
this1 = ((this1 >>> 24 & 255) * RGBA_Impl_.a16 >> 16 & 255) << 24 | ((this1 >>> 16 & 255) * RGBA_Impl_.a16 >> 16 & 255) << 16 | ((this1 >>> 8 & 255) * RGBA_Impl_.a16 >> 16 & 255) << 8 | this1 & 255 & 255;
}
}
RGBA_Impl_.readUInt8 = function(this1,data,offset,format,premultiplied) {
if(premultiplied == null) {
premultiplied = false;
}
if(format == null) {
format = 0;
}
switch(format) {
case 0:
this1 = (data[offset] & 255) << 24 | (data[offset + 1] & 255) << 16 | (data[offset + 2] & 255) << 8 | data[offset + 3] & 255;
break;
case 1:
this1 = (data[offset + 1] & 255) << 24 | (data[offset + 2] & 255) << 16 | (data[offset + 3] & 255) << 8 | data[offset] & 255;
break;
case 2:
this1 = (data[offset + 2] & 255) << 24 | (data[offset + 1] & 255) << 16 | (data[offset] & 255) << 8 | data[offset + 3] & 255;
break;
}
if(premultiplied) {
if((this1 & 255) != 0 && (this1 & 255) != 255) {
RGBA_Impl_.unmult = 255.0 / (this1 & 255);
this1 = (RGBA_Impl_.__clamp[Math.round((this1 >>> 24 & 255) * RGBA_Impl_.unmult)] & 255) << 24 | (RGBA_Impl_.__clamp[Math.round((this1 >>> 16 & 255) * RGBA_Impl_.unmult)] & 255) << 16 | (RGBA_Impl_.__clamp[Math.round((this1 >>> 8 & 255) * RGBA_Impl_.unmult)] & 255) << 8 | this1 & 255 & 255;
}
}
}
RGBA_Impl_.set = function(this1,r,g,b,a) {
this1 = (r & 255) << 24 | (g & 255) << 16 | (b & 255) << 8 | a & 255;
}
RGBA_Impl_.unmultiplyAlpha = function(this1) {
if((this1 & 255) != 0 && (this1 & 255) != 255) {
RGBA_Impl_.unmult = 255.0 / (this1 & 255);
this1 = (RGBA_Impl_.__clamp[Math.round((this1 >>> 24 & 255) * RGBA_Impl_.unmult)] & 255) << 24 | (RGBA_Impl_.__clamp[Math.round((this1 >>> 16 & 255) * RGBA_Impl_.unmult)] & 255) << 16 | (RGBA_Impl_.__clamp[Math.round((this1 >>> 8 & 255) * RGBA_Impl_.unmult)] & 255) << 8 | this1 & 255 & 255;
}
}
RGBA_Impl_.writeUInt8 = function(this1,data,offset,format,premultiplied) {
if(premultiplied == null) {
premultiplied = false;
}
if(format == null) {
format = 0;
}
if(premultiplied) {
if((this1 & 255) == 0) {
if(this1 != 0) {
this1 = 0;
}
} else if((this1 & 255) != 255) {
RGBA_Impl_.a16 = RGBA_Impl_.__alpha16[this1 & 255];
this1 = ((this1 >>> 24 & 255) * RGBA_Impl_.a16 >> 16 & 255) << 24 | ((this1 >>> 16 & 255) * RGBA_Impl_.a16 >> 16 & 255) << 16 | ((this1 >>> 8 & 255) * RGBA_Impl_.a16 >> 16 & 255) << 8 | this1 & 255 & 255;
}
}
switch(format) {
case 0:
data[offset] = this1 >>> 24 & 255;
data[offset + 1] = this1 >>> 16 & 255;
data[offset + 2] = this1 >>> 8 & 255;
data[offset + 3] = this1 & 255;
break;
case 1:
data[offset] = this1 & 255;
data[offset + 1] = this1 >>> 24 & 255;
data[offset + 2] = this1 >>> 16 & 255;
data[offset + 3] = this1 >>> 8 & 255;
break;
case 2:
data[offset] = this1 >>> 8 & 255;
data[offset + 1] = this1 >>> 16 & 255;
data[offset + 2] = this1 >>> 24 & 255;
data[offset + 3] = this1 & 255;
break;
}
}
RGBA_Impl_.__fromARGB = function(argb) {
var this1 = 0;
var rgba = this1;
rgba = (argb >>> 16 & 255 & 255) << 24 | (argb >>> 8 & 255 & 255) << 16 | (argb & 255 & 255) << 8 | argb >>> 24 & 255 & 255;
return rgba;
}
RGBA_Impl_.__fromBGRA = function(bgra) {
var this1 = 0;
var rgba = this1;
rgba = (bgra >>> 8 & 255 & 255) << 24 | (bgra >>> 16 & 255 & 255) << 16 | (bgra >>> 24 & 255 & 255) << 8 | bgra & 255 & 255;
return rgba;
}
RGBA_Impl_.get_a = function(this1) {
return this1 & 255;
}
RGBA_Impl_.set_a = function(this1,value) {
this1 = (this1 >>> 24 & 255 & 255) << 24 | (this1 >>> 16 & 255 & 255) << 16 | (this1 >>> 8 & 255 & 255) << 8 | value & 255;
return value;
}
RGBA_Impl_.get_b = function(this1) {
return this1 >>> 8 & 255;
}
RGBA_Impl_.set_b = function(this1,value) {
this1 = (this1 >>> 24 & 255 & 255) << 24 | (this1 >>> 16 & 255 & 255) << 16 | (value & 255) << 8 | this1 & 255 & 255;
return value;
}
RGBA_Impl_.get_g = function(this1) {
return this1 >>> 16 & 255;
}
RGBA_Impl_.set_g = function(this1,value) {
this1 = (this1 >>> 24 & 255 & 255) << 24 | (value & 255) << 16 | (this1 >>> 8 & 255 & 255) << 8 | this1 & 255 & 255;
return value;
}
RGBA_Impl_.get_r = function(this1) {
return this1 >>> 24 & 255;
}
RGBA_Impl_.set_r = function(this1,value) {
this1 = (value & 255) << 24 | (this1 >>> 16 & 255 & 255) << 16 | (this1 >>> 8 & 255 & 255) << 8 | this1 & 255 & 255;
return value;
}
// Export
exports.default = RGBA_Impl_;