UNPKG

openfl

Version:

A fast, productive library for 2D cross-platform development.

237 lines (219 loc) 5.79 kB
// Class: lime.math.Rectangle var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this $global.Object.defineProperty(exports, "__esModule", {value: true}); var __map_reserved = {}; // Imports var $hxClasses = require("./../../hxClasses_stub").default; var $hxEnums = require("./../../hxEnums_stub").default; var $import = require("./../../import_stub").default; function lime_math_Vector2() {return require("./../../lime/math/Vector2");} // Constructor var Rectangle = function(x,y,width,height) { if(height == null) { height = 0; } if(width == null) { width = 0; } if(y == null) { y = 0; } if(x == null) { x = 0; } this.x = x; this.y = y; this.width = width; this.height = height; } // Meta Rectangle.__name__ = "lime.math.Rectangle"; Rectangle.__isInterface__ = false; Rectangle.prototype = { clone: function() { return new Rectangle(this.x,this.y,this.width,this.height); }, contains: function(x,y) { if(x >= this.x && y >= this.y && x < this.get_right()) { return y < this.get_bottom(); } else { return false; } }, containsPoint: function(point) { return this.containsVector(point); }, containsRect: function(rect) { if(rect.width <= 0 || rect.height <= 0) { if(rect.x > this.x && rect.y > this.y && rect.get_right() < this.get_right()) { return rect.get_bottom() < this.get_bottom(); } else { return false; } } else if(rect.x >= this.x && rect.y >= this.y && rect.get_right() <= this.get_right()) { return rect.get_bottom() <= this.get_bottom(); } else { return false; } }, containsVector: function(vector) { return this.contains(vector.x,vector.y); }, copyFrom: function(sourceRect) { this.x = sourceRect.x; this.y = sourceRect.y; this.width = sourceRect.width; this.height = sourceRect.height; }, equals: function(toCompare) { if(toCompare != null && this.x == toCompare.x && this.y == toCompare.y && this.width == toCompare.width) { return this.height == toCompare.height; } else { return false; } }, inflate: function(dx,dy) { this.x -= dx; this.width += dx * 2; this.y -= dy; this.height += dy * 2; }, inflateVector: function(vector) { this.inflate(vector.x,vector.y); }, intersection: function(toIntersect,result) { if(result == null) { result = new Rectangle(); } var x0 = this.x < toIntersect.x ? toIntersect.x : this.x; var x1 = this.get_right() > toIntersect.get_right() ? toIntersect.get_right() : this.get_right(); if(x1 <= x0) { result.setEmpty(); return result; } var y0 = this.y < toIntersect.y ? toIntersect.y : this.y; var y1 = this.get_bottom() > toIntersect.get_bottom() ? toIntersect.get_bottom() : this.get_bottom(); if(y1 <= y0) { result.setEmpty(); return result; } result.x = x0; result.y = y0; result.width = x1 - x0; result.height = y1 - y0; return result; }, intersects: function(toIntersect) { var x0 = this.x < toIntersect.x ? toIntersect.x : this.x; var x1 = this.get_right() > toIntersect.get_right() ? toIntersect.get_right() : this.get_right(); if(x1 <= x0) { return false; } var y0 = this.y < toIntersect.y ? toIntersect.y : this.y; var y1 = this.get_bottom() > toIntersect.get_bottom() ? toIntersect.get_bottom() : this.get_bottom(); return y1 > y0; }, isEmpty: function() { if(!(this.width <= 0)) { return this.height <= 0; } else { return true; } }, offset: function(dx,dy) { this.x += dx; this.y += dy; }, offsetVector: function(vector) { this.x += vector.x; this.y += vector.y; }, setEmpty: function() { this.x = this.y = this.width = this.height = 0; }, setTo: function(xa,ya,widtha,heighta) { this.x = xa; this.y = ya; this.width = widtha; this.height = heighta; }, union: function(toUnion,result) { if(result == null) { result = new Rectangle(); } if(this.width == 0 || this.height == 0) { result.copyFrom(toUnion); } else if(toUnion.width == 0 || toUnion.height == 0) { result.copyFrom(this); } else { var x0 = this.x > toUnion.x ? toUnion.x : this.x; var x1 = this.get_right() < toUnion.get_right() ? toUnion.get_right() : this.get_right(); var y0 = this.y > toUnion.y ? toUnion.y : this.y; var y1 = this.get_bottom() < toUnion.get_bottom() ? toUnion.get_bottom() : this.get_bottom(); result.setTo(x0,y0,x1 - x0,y1 - y0); } return result; }, __toFlashRectangle: function() { return null; }, get_bottom: function() { return this.y + this.height; }, set_bottom: function(b) { this.height = b - this.y; return b; }, get_bottomRight: function() { return new (lime_math_Vector2().default)(this.x + this.width,this.y + this.height); }, set_bottomRight: function(p) { this.width = p.x - this.x; this.height = p.y - this.y; return p.clone(); }, get_left: function() { return this.x; }, set_left: function(l) { this.width -= l - this.x; this.x = l; return l; }, get_right: function() { return this.x + this.width; }, set_right: function(r) { this.width = r - this.x; return r; }, get_size: function() { return new (lime_math_Vector2().default)(this.width,this.height); }, set_size: function(p) { this.width = p.x; this.height = p.y; return p.clone(); }, get_top: function() { return this.y; }, set_top: function(t) { this.height -= t - this.y; this.y = t; return t; }, get_topLeft: function() { return new (lime_math_Vector2().default)(this.x,this.y); }, set_topLeft: function(p) { this.x = p.x; this.y = p.y; return p.clone(); } }; Rectangle.prototype.__class__ = Rectangle.prototype.constructor = $hxClasses["lime.math.Rectangle"] = Rectangle; // Init // Statics // Export exports.default = Rectangle;