openfl
Version:
A fast, productive library for 2D cross-platform development.
63 lines (44 loc) • 1.04 kB
JavaScript
// Class: lime.math.CairoMatrix3
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../hxClasses_stub").default;
var $hxEnums = require("./../../hxEnums_stub").default;
// Constructor
var CairoMatrix3 = function(a,b,c,d,tx,ty) {
if(ty == null) {
ty = 0;
}
if(tx == null) {
tx = 0;
}
if(d == null) {
d = 1;
}
if(c == null) {
c = 0;
}
if(b == null) {
b = 0;
}
if(a == null) {
a = 1;
}
this.a = a;
this.b = b;
this.c = c;
this.d = d;
this.tx = tx;
this.ty = ty;
}
// Meta
CairoMatrix3.__name__ = "lime.math.CairoMatrix3";
CairoMatrix3.__isInterface__ = false;
CairoMatrix3.prototype = {
};
CairoMatrix3.prototype.__class__ = CairoMatrix3.prototype.constructor = $hxClasses["lime.math.CairoMatrix3"] = CairoMatrix3;
// Init
// Statics
// Export
exports.default = CairoMatrix3;