openfl
Version:
A fast, productive library for 2D cross-platform development.
21 lines (14 loc) • 869 B
JavaScript
// Enum: lime.graphics.ImageChannel
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
// Imports
var $estr = require("./../../estr_stub").default;
var $hxEnums = require("./../../hxEnums_stub").default;
// Definition
var ImageChannel = $hxEnums["lime.graphics.ImageChannel"] = { __ename__ : "lime.graphics.ImageChannel", __constructs__ : ["RED","GREEN","BLUE","ALPHA"]
,RED: {_hx_index:0,__enum__:"lime.graphics.ImageChannel",toString:$estr}
,GREEN: {_hx_index:1,__enum__:"lime.graphics.ImageChannel",toString:$estr}
,BLUE: {_hx_index:2,__enum__:"lime.graphics.ImageChannel",toString:$estr}
,ALPHA: {_hx_index:3,__enum__:"lime.graphics.ImageChannel",toString:$estr}
};
exports.default = ImageChannel;