openfl
Version:
A fast, productive library for 2D cross-platform development.
38 lines (19 loc) • 709 B
JavaScript
// Class: lime.app.IModule
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../hxClasses_stub").default;
var $hxEnums = require("./../../hxEnums_stub").default;
// Constructor
var IModule = function() {}
// Meta
IModule.__name__ = "lime.app.IModule";
IModule.__isInterface__ = true;
IModule.prototype = {
};
IModule.prototype.__class__ = IModule.prototype.constructor = $hxClasses["lime.app.IModule"] = IModule;
// Init
// Statics
// Export
exports.default = IModule;