openfl
Version:
A fast, productive library for 2D cross-platform development.
44 lines (25 loc) • 852 B
JavaScript
// Class: lime._internal.graphics.BlurStack
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../../hxClasses_stub").default;
var $hxEnums = require("./../../../hxEnums_stub").default;
// Constructor
var BlurStack = function() {
this.r = 0;
this.g = 0;
this.b = 0;
this.a = 0;
this.n = null;
}
// Meta
BlurStack.__name__ = "lime._internal.graphics.BlurStack";
BlurStack.__isInterface__ = false;
BlurStack.prototype = {
};
BlurStack.prototype.__class__ = BlurStack.prototype.constructor = $hxClasses["lime._internal.graphics.BlurStack"] = BlurStack;
// Init
// Statics
// Export
exports.default = BlurStack;