UNPKG

openfl

Version:

A fast, productive library for 2D cross-platform development.

42 lines (23 loc) 921 B
// Class: lime._internal.backend.html5.GameDeviceData var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this $global.Object.defineProperty(exports, "__esModule", {value: true}); var __map_reserved = {}; // Imports var $hxClasses = require("./../../../../hxClasses_stub").default; var $hxEnums = require("./../../../../hxEnums_stub").default; // Constructor var GameDeviceData = function() { this.connected = true; this.buttons = []; this.axes = []; } // Meta GameDeviceData.__name__ = "lime._internal.backend.html5.GameDeviceData"; GameDeviceData.__isInterface__ = false; GameDeviceData.prototype = { }; GameDeviceData.prototype.__class__ = GameDeviceData.prototype.constructor = $hxClasses["lime._internal.backend.html5.GameDeviceData"] = GameDeviceData; // Init // Statics // Export exports.default = GameDeviceData;