openfl
Version:
A fast, productive library for 2D cross-platform development.
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JavaScript
// Class: haxe.iterators.StringIteratorUnicode
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../hxClasses_stub").default;
var $hxEnums = require("./../../hxEnums_stub").default;
var $import = require("./../../import_stub").default;
function StringTools() {return require("./../../StringTools");}
// Constructor
var StringIteratorUnicode = function(s) {
this.offset = 0;
this.s = s;
}
// Meta
StringIteratorUnicode.__name__ = "haxe.iterators.StringIteratorUnicode";
StringIteratorUnicode.__isInterface__ = false;
StringIteratorUnicode.prototype = {
hasNext: function() {
return this.offset < this.s.length;
},
next: function() {
var c = (StringTools().default).utf16CodePointAt(this.s,this.offset++);
if(c >= 65536) {
this.offset++;
}
return c;
}
};
StringIteratorUnicode.prototype.__class__ = StringIteratorUnicode.prototype.constructor = $hxClasses["haxe.iterators.StringIteratorUnicode"] = StringIteratorUnicode;
// Init
// Statics
// Export
exports.default = StringIteratorUnicode;