openfl
Version:
A fast, productive library for 2D cross-platform development.
81 lines (65 loc) • 1.92 kB
JavaScript
// Class: haxe.ds.ObjectMap
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../hxClasses_stub").default;
var $hxEnums = require("./../../hxEnums_stub").default;
var $import = require("./../../import_stub").default;
function haxe_IMap() {return require("./../../haxe/IMap");}
function HxOverrides() {return require("./../../HxOverrides");}
function js_Lib() {return require("./../../js/Lib");}
// Constructor
var ObjectMap = function() {
this.h = { __keys__ : { }};
}
// Meta
ObjectMap.__name__ = "haxe.ds.ObjectMap";
ObjectMap.__isInterface__ = false;
ObjectMap.__interfaces__ = [(haxe_IMap().default)];
ObjectMap.prototype = {
set: function(key,value) {
var id = ObjectMap.getId(key);
if(id == null) {
id = ObjectMap.assignId(key);
}
this.h[id] = value;
this.h.__keys__[id] = key;
},
get: function(key) {
return this.h[ObjectMap.getId(key)];
},
exists: function(key) {
return this.h.__keys__[ObjectMap.getId(key)] != null;
},
remove: function(key) {
var id = ObjectMap.getId(key);
if(this.h.__keys__[id] == null) {
return false;
}
delete(this.h[id]);
delete(this.h.__keys__[id]);
return true;
},
keys: function() {
var a = [];
for( var key in this.h.__keys__ ) {
if(this.h.hasOwnProperty(key)) {
a.push(this.h.__keys__[key]);
}
}
return (HxOverrides().default).iter(a);
}
};
ObjectMap.prototype.__class__ = ObjectMap.prototype.constructor = $hxClasses["haxe.ds.ObjectMap"] = ObjectMap;
// Init
ObjectMap.count = 0;
// Statics
ObjectMap.assignId = function(obj) {
return (obj.__id__ = (js_Lib().default).getNextHaxeUID());
}
ObjectMap.getId = function(obj) {
return obj.__id__;
}
// Export
exports.default = ObjectMap;