openfl
Version:
A fast, productive library for 2D cross-platform development.
50 lines (33 loc) • 1.11 kB
JavaScript
// Class: haxe._Unserializer.NullResolver
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../hxClasses_stub").default;
var $hxEnums = require("./../../hxEnums_stub").default;
var $import = require("./../../import_stub").default;
// Constructor
var NullResolver = function() {
}
// Meta
NullResolver.__name__ = "haxe._Unserializer.NullResolver";
NullResolver.__isInterface__ = false;
NullResolver.prototype = {
resolveClass: function(name) {
return null;
},
resolveEnum: function(name) {
return null;
}
};
NullResolver.prototype.__class__ = NullResolver.prototype.constructor = $hxClasses["haxe._Unserializer.NullResolver"] = NullResolver;
// Init
// Statics
NullResolver.get_instance = function() {
if(NullResolver.instance == null) {
NullResolver.instance = new NullResolver();
}
return NullResolver.instance;
}
// Export
exports.default = NullResolver;