openfl
Version:
A fast, productive library for 2D cross-platform development.
41 lines (22 loc) • 775 B
JavaScript
// Class: haxe._Int64.___Int64
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../hxClasses_stub").default;
var $hxEnums = require("./../../hxEnums_stub").default;
// Constructor
var ___Int64 = function(high,low) {
this.high = high;
this.low = low;
}
// Meta
___Int64.__name__ = "haxe._Int64.___Int64";
___Int64.__isInterface__ = false;
___Int64.prototype = {
};
___Int64.prototype.__class__ = ___Int64.prototype.constructor = $hxClasses["haxe._Int64.___Int64"] = ___Int64;
// Init
// Statics
// Export
exports.default = ___Int64;