openfl
Version:
A fast, productive library for 2D cross-platform development.
42 lines (24 loc) • 940 B
JavaScript
// Class: format.tools.Inflate
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../hxClasses_stub").default;
var $hxEnums = require("./../../hxEnums_stub").default;
var $import = require("./../../import_stub").default;
function haxe_zip_Uncompress() {return require("./../../haxe/zip/Uncompress");}
// Constructor
var Inflate = function(){}
// Meta
Inflate.__name__ = "format.tools.Inflate";
Inflate.__isInterface__ = false;
Inflate.prototype = {
};
Inflate.prototype.__class__ = Inflate.prototype.constructor = $hxClasses["format.tools.Inflate"] = Inflate;
// Init
// Statics
Inflate.run = function(bytes) {
return (haxe_zip_Uncompress().default).run(bytes);
}
// Export
exports.default = Inflate;