openfl
Version:
A fast, productive library for 2D cross-platform development.
45 lines (27 loc) • 975 B
JavaScript
// Class: format.tools.Deflate
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../hxClasses_stub").default;
var $hxEnums = require("./../../hxEnums_stub").default;
var $import = require("./../../import_stub").default;
function haxe_zip_Compress() {return require("./../../haxe/zip/Compress");}
// Constructor
var Deflate = function(){}
// Meta
Deflate.__name__ = "format.tools.Deflate";
Deflate.__isInterface__ = false;
Deflate.prototype = {
};
Deflate.prototype.__class__ = Deflate.prototype.constructor = $hxClasses["format.tools.Deflate"] = Deflate;
// Init
// Statics
Deflate.run = function(b,level) {
if(level == null) {
level = 9;
}
return (haxe_zip_Compress().default).run(b,level);
}
// Export
exports.default = Deflate;