openfl
Version:
A fast, productive library for 2D cross-platform development.
28 lines (17 loc) • 703 B
TypeScript
declare namespace openfl.utils {
export class Future<T> {
public readonly error:any;
public readonly isComplete:boolean;
public readonly isError:boolean;
public readonly value:T;
public onComplete (listener:(value:T)=>void):Future<T>;
public onError (listener:(error:any)=>void):Future<T>;
public onProgress (listener:(bytesLoaded:number, bytesTotal:number)=>void):Future<T>;
public ready (waitTime?:number):Future<T>;
public result (waitTime?:number):T | null;
public then<U> (next:(value:T)=>Future<U>):Future<U>;
public static withError (error:any):Future<any>;
public static withValue<T> (value:T):Future<T>;
}
}
export default openfl.utils.Future;