openfl
Version:
A fast, productive library for 2D cross-platform development.
28 lines (14 loc) • 634 B
TypeScript
import ByteArray from "./ByteArray";
import Context3D from "./../display3D/Context3D";
import Program3D from "./../display3D/Program3D";
declare namespace openfl.utils {
export class AGALMiniAssembler {
public readonly agalcode:ByteArray;
public readonly error:string;
public verbose:boolean;
public constructor (debugging?:boolean);
public assemble2 (context3D:Context3D, version:number, vertexSource:string, fragmentSource:string):Program3D;
public assemble (mode:string, source:string, version?:number, ignoreLimits?:boolean):ByteArray;
}
}
export default openfl.utils.AGALMiniAssembler;