openfl
Version:
A fast, productive library for 2D cross-platform development.
32 lines (19 loc) • 672 B
TypeScript
import Sprite from "./../display/Sprite";
import Rectangle from "./../geom/Rectangle";
import PrintJobOptions from "./PrintJobOptions";
import PrintJobOrientation from "./PrintJobOrientation";
declare namespace openfl.printing {
export class PrintJob {
static readonly isSupported:boolean;
orientation:PrintJobOrientation;
readonly pageHeight:number;
readonly pageWidth:number;
readonly paperHeight:number;
readonly paperWidth:number;
constructor ();
addPage (sprite:Sprite, printArea?:Rectangle, options?:PrintJobOptions, frameNum?:number):void;
send ():void;
start ():boolean;
}
}
export default openfl.printing.PrintJob;