openfl
Version:
A fast, productive library for 2D cross-platform development.
79 lines (61 loc) • 2.69 kB
TypeScript
import Event from "./Event";
declare namespace openfl.events {
/**
* A ProgressEvent object is dispatched when a load operation has begun or a
* socket has received data. These events are usually generated when SWF
* files, images or data are loaded into an application. There are two types
* of progress events: `ProgressEvent.PROGRESS` and
* `ProgressEvent.SOCKET_DATA`. Additionally, in AIR ProgressEvent
* objects are dispatched when a data is sent to or from a child process using
* the NativeProcess class.
*
*/
export class ProgressEvent extends Event {
/**
* Defines the value of the `type` property of a
* `progress` event object.
*
* This event has the following properties:
*/
public static PROGRESS:string;
/**
* Defines the value of the `type` property of a
* `socketData` event object.
*
* This event has the following properties:
*/
public static SOCKET_DATA:string;
/**
* The number of items or bytes loaded when the listener processes the event.
*/
public bytesLoaded:number;
/**
* The total number of items or bytes that will be loaded if the loading
* process succeeds. If the progress event is dispatched/attached to a Socket
* object, the bytesTotal will always be 0 unless a value is specified in the
* bytesTotal parameter of the constructor. The actual number of bytes sent
* back or forth is not set and is up to the application developer.
*/
public bytesTotal:number;
/**
* Creates an Event object that contains information about progress events.
* Event objects are passed as parameters to event listeners.
*
* @param type The type of the event. Possible values
* are:`ProgressEvent.PROGRESS`,
* `ProgressEvent.SOCKET_DATA`,
* `ProgressEvent.STANDARD_ERROR_DATA`,
* `ProgressEvent.STANDARD_INPUT_PROGRESS`, and
* `ProgressEvent.STANDARD_OUTPUT_DATA`.
* @param bubbles Determines whether the Event object participates in the
* bubbling stage of the event flow.
* @param cancelable Determines whether the Event object can be canceled.
* @param bytesLoaded The number of items or bytes loaded at the time the
* listener processes the event.
* @param bytesTotal The total number of items or bytes that will be loaded
* if the loading process succeeds.
*/
public constructor (type:string, bubbles?:boolean, cancelable?:boolean, bytesLoaded?:number, bytesTotal?:number);
}
}
export default openfl.events.ProgressEvent;