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openfl

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A fast, productive library for 2D cross-platform development.

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import Event from "./Event"; import InteractiveObject from "./../display/InteractiveObject"; declare namespace openfl.events { /** * A MouseEvent object is dispatched into the event flow whenever mouse events * occur. A mouse event is usually generated by a user input device, such as a * mouse or a trackball, that uses a pointer. * * When nested nodes are involved, mouse events target the deepest possible * nested node that is visible in the display list. This node is called the * _target node_. To have a target node's ancestor receive notification * of a mouse event, use `EventDispatcher.addEventListener()` on * the ancestor node with the `type` parameter set to the specific * mouse event you want to detect. * */ export class MouseEvent extends Event { /** * Defines the value of the `type` property of a * `click` event object. * * This event has the following properties: */ public static CLICK:string; // #if flash // @:noCompletion @:dox(hide) @:require(flash11_2) public static var CONTEXT_MENU:string; // #end /** * Defines the value of the `type` property of a * `doubleClick` event object. The `doubleClickEnabled` * property must be `true` for an object to generate the * `doubleClick` event. * * This event has the following properties: */ public static DOUBLE_CLICK:string; /** * Defines the value of the `type` property of a * `middleClick` event object. * * This event has the following properties: */ public static MIDDLE_CLICK:string; /** * Defines the value of the `type` property of a * `middleMouseDown` event object. * * This event has the following properties: */ public static MIDDLE_MOUSE_DOWN:string; /** * Defines the value of the `type` property of a * `middleMouseUp` event object. * * This event has the following properties: */ public static MIDDLE_MOUSE_UP:string; /** * Defines the value of the `type` property of a * `mouseDown` event object. * * This event has the following properties: */ public static MOUSE_DOWN:string; /** * Defines the value of the `type` property of a * `mouseMove` event object. * * This event has the following properties: */ public static MOUSE_MOVE:string; /** * Defines the value of the `type` property of a * `mouseOut` event object. * * This event has the following properties: */ public static MOUSE_OUT:string; /** * Defines the value of the `type` property of a * `mouseOver` event object. * * This event has the following properties: */ public static MOUSE_OVER:string; /** * Defines the value of the `type` property of a * `mouseUp` event object. * * This event has the following properties: */ public static MOUSE_UP:string; /** * Defines the value of the `type` property of a * `mouseWheel` event object. * * This event has the following properties: */ public static MOUSE_WHEEL:string; /** * Defines the value of the `type` property of a * `releaseOutside` event object. * * This event has the following properties: */ public static RELEASE_OUTSIDE:string; /** * Defines the value of the `type` property of a * `rightClick` event object. * * This event has the following properties: */ public static RIGHT_CLICK:string; /** * Defines the value of the `type` property of a * `rightMouseDown` event object. * * This event has the following properties: */ public static RIGHT_MOUSE_DOWN:string; /** * Defines the value of the `type` property of a * `rightMouseUp` event object. * * This event has the following properties: */ public static RIGHT_MOUSE_UP:string; /** * Defines the value of the `type` property of a * `rollOut` event object. * * This event has the following properties: */ public static ROLL_OUT:string; /** * Defines the value of the `type` property of a * `rollOver` event object. * * This event has the following properties: */ public static ROLL_OVER:string; /** * Indicates whether the Alt key is active(`true`) or inactive * (`false`). Supported for Windows only. On other operating * systems, this property is always set to `false`. */ public altKey:boolean; /** * Indicates whether the primary mouse button is pressed(`true`) * or not(`false`). */ public buttonDown:boolean; public clickCount:number; public commandKey:boolean; /** * On Windows or Linux, indicates whether the Ctrl key is active * (`true`) or inactive(`false`). On Macintosh, * indicates whether either the Control key or the Command key is activated. */ public ctrlKey:boolean; /** * Indicates how many lines should be scrolled for each unit the user rotates * the mouse wheel. A positive delta value indicates an upward scroll; a * negative value indicates a downward scroll. Typical values are 1 to 3, but * faster rotation may produce larger values. This setting depends on the * device and operating system and is usually configurable by the user. This * property applies only to the `MouseEvent.mouseWheel` event. */ public delta:number; public isRelatedObjectInaccessible:boolean; /** * The horizontal coordinate at which the event occurred relative to the * containing sprite. */ public localX:number; /** * The vertical coordinate at which the event occurred relative to the * containing sprite. */ public localY:number; // #if flash // @:noCompletion @:dox(hide) @:require(flash11_2) public var movementX:number; // #end // #if flash // @:noCompletion @:dox(hide) @:require(flash11_2) public var movementY:number; // #end /** * A reference to a display list object that is related to the event. For * example, when a `mouseOut` event occurs, * `relatedObject` represents the display list object to which the * pointing device now points. This property applies to the * `mouseOut`, `mouseOver`, `rollOut`, and * `rollOver` events. * * The value of this property can be `null` in two * circumstances: if there no related object, or there is a related object, * but it is in a security sandbox to which you don't have access. Use the * `isRelatedObjectInaccessible()` property to determine which of * these reasons applies. */ public relatedObject:InteractiveObject; /** * Indicates whether the Shift key is active(`true`) or inactive * (`false`). */ public shiftKey:boolean; /** * The horizontal coordinate at which the event occurred in global Stage * coordinates. This property is calculated when the `localX` * property is set. */ public stageX:number; /** * The vertical coordinate at which the event occurred in global Stage * coordinates. This property is calculated when the `localY` * property is set. */ public stageY:number; /** * Creates an Event object that contains information about mouse events. * Event objects are passed as parameters to event listeners. * * @param type The type of the event. Possible values are: * `MouseEvent.CLICK`, * `MouseEvent.DOUBLE_CLICK`, * `MouseEvent.MOUSE_DOWN`, * `MouseEvent.MOUSE_MOVE`, * `MouseEvent.MOUSE_OUT`, * `MouseEvent.MOUSE_OVER`, * `MouseEvent.MOUSE_UP`, * `MouseEvent.MIDDLE_CLICK`, * `MouseEvent.MIDDLE_MOUSE_DOWN`, * `MouseEvent.MIDDLE_MOUSE_UP`, * `MouseEvent.RIGHT_CLICK`, * `MouseEvent.RIGHT_MOUSE_DOWN`, * `MouseEvent.RIGHT_MOUSE_UP`, * `MouseEvent.MOUSE_WHEEL`, * `MouseEvent.ROLL_OUT`, and * `MouseEvent.ROLL_OVER`. * @param bubbles Determines whether the Event object participates in * the bubbling phase of the event flow. * @param cancelable Determines whether the Event object can be canceled. * @param localX The horizontal coordinate at which the event occurred * relative to the containing sprite. * @param localY The vertical coordinate at which the event occurred * relative to the containing sprite. * @param relatedObject The complementary InteractiveObject instance that is * affected by the event. For example, when a * `mouseOut` event occurs, * `relatedObject` represents the display * list object to which the pointing device now points. * @param ctrlKey On Windows or Linux, indicates whether the Ctrl key * is activated. On Mac, indicates whether either the * Ctrl key or the Command key is activated. * @param altKey Indicates whether the Alt key is activated(Windows * or Linux only). * @param shiftKey Indicates whether the Shift key is activated. * @param buttonDown Indicates whether the primary mouse button is * pressed. * @param delta Indicates how many lines should be scrolled for each * unit the user rotates the mouse wheel. A positive * delta value indicates an upward scroll; a negative * value indicates a downward scroll. Typical values are * 1 to 3, but faster rotation may produce larger * values. This parameter is used only for the * `MouseEvent.mouseWheel` event. */ public constructor (type:string, bubbles?:boolean, cancelable?:boolean, localX?:number, localY?:number, relatedObject?:InteractiveObject, ctrlKey?:boolean, altKey?:boolean, shiftKey?:boolean, buttonDown?:boolean, delta?:number, commandKey?:boolean, clickCount?:number); /** * Instructs Flash Player or Adobe AIR to render after processing of this * event completes, if the display list has been modified. * */ public updateAfterEvent ():void; } } export default openfl.events.MouseEvent;