openfl
Version:
A fast, productive library for 2D cross-platform development.
21 lines • 1.18 kB
JavaScript
module.exports = {
textures: require("./textures"),
Context3D: require("./Context3D").default,
Context3DBlendFactor: require("./Context3DBlendFactor").default,
Context3DBufferUsage: require("./Context3DBufferUsage").default,
Context3DClearMask: require("./Context3DClearMask").default,
Context3DCompareMode: require("./Context3DCompareMode").default,
Context3DMipFilter: require("./Context3DMipFilter").default,
Context3DProfile: require("./Context3DProfile").default,
Context3DProgramType: require("./Context3DProgramType").default,
Context3DRenderMode: require("./Context3DRenderMode").default,
Context3DStencilAction: require("./Context3DStencilAction").default,
Context3DTextureFilter: require("./Context3DTextureFilter").default,
Context3DTextureFormat: require("./Context3DTextureFormat").default,
Context3DTriangleFace: require("./Context3DTriangleFace").default,
Context3DVertexBufferFormat: require("./Context3DVertexBufferFormat").default,
Context3DWrapMode: require("./Context3DWrapMode").default,
IndexBuffer3D: require("./IndexBuffer3D").default,
Program3D: require("./Program3D").default,
VertexBuffer3D: require("./VertexBuffer3D").default,
}