openfl
Version:
A fast, productive library for 2D cross-platform development.
23 lines (11 loc) • 519 B
TypeScript
import ByteArray from "./../utils/ByteArray";
import Vector from "./../Vector";
declare namespace openfl.display3D {
export class VertexBuffer3D {
public dispose ():void;
public uploadFromByteArray (data:ByteArray, byteArrayOffset:number, startVertex:number, numVertices:number):void;
public uploadFromTypedArray (data:ArrayBufferView):void;
public uploadFromVector (data:Vector<number>, startVertex:number, numVertices:number):void;
}
}
export default openfl.display3D.VertexBuffer3D;