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openfl

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A fast, productive library for 2D cross-platform development.

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import Context3DTextureFilter from "./../display3D/Context3DTextureFilter"; import Context3DMipFilter from "./../display3D/Context3DMipFilter"; import Context3DWrapMode from "./../display3D/Context3DWrapMode"; declare namespace openfl.display { /*@:final*/ export class ShaderInput<T> /*implements Dynamic*/ { readonly channels:number; filter:Context3DTextureFilter; height:number; readonly index:number; input:T; mipFilter:Context3DMipFilter; width:number; wrap:Context3DWrapMode; constructor (); } } export default openfl.display.ShaderInput;