openfl
Version:
A fast, productive library for 2D cross-platform development.
26 lines (14 loc) • 636 B
TypeScript
import Vector from "./../Vector";
import IGraphicsData from "./IGraphicsData";
import IGraphicsPath from "./IGraphicsPath";
import TriangleCulling from "./TriangleCulling";
declare namespace openfl.display {
/*@:final*/ export class GraphicsTrianglePath implements IGraphicsData, IGraphicsPath {
public culling:TriangleCulling;
public indices:Vector<number>;
public uvtData:Vector<number>;
public vertices:Vector<number>;
public constructor (vertices?:Vector<number>, indices?:Vector<number>, uvtData?:Vector<number>, culling?:TriangleCulling);
}
}
export default openfl.display.GraphicsTrianglePath;