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openfl

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A fast, productive library for 2D cross-platform development.

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// Class: openfl.system.Security var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this $global.Object.defineProperty(exports, "__esModule", {value: true}); var __map_reserved = {}; // Imports var $hxClasses = require("./../../hxClasses_stub").default; var $hxEnums = require("./../../hxEnums_stub").default; // Constructor var Security = function(){} // Meta Security.__name__ = "openfl.system.Security"; Security.__isInterface__ = false; Security.prototype = { }; Security.prototype.__class__ = Security.prototype.constructor = $hxClasses["openfl.system.Security"] = Security; // Init // Statics Security.allowDomain = function(p1,p2,p3,p4,p5) { } Security.allowInsecureDomain = function(p1,p2,p3,p4,p5) { } Security.loadPolicyFile = function(url) { } Security.LOCAL_TRUSTED = "localTrusted" Security.LOCAL_WITH_FILE = "localWithFile" Security.LOCAL_WITH_NETWORK = "localWithNetwork" Security.REMOTE = "remote" // Export exports.default = Security;